--CamPos(-40, 60, -40, 0, 0, 0)
--CamIso(true, 0, 100, 100)
BasePlane(3, 3, 0, 0, 0, true)
CamIso(false, 1.2, 0, 0)
CamPos(-30, 90, -150, 0, -20, -30)
SpriteRotation(0)
AddObjectCameraFacing("0", "battleui/tree", 40, 50, Vector3(-30, 0, 50))
AddObjectCameraFacing("1", "battleui/tree", 40, 50, Vector3(0, 0, 45))
AddObjectCameraFacing("2", "battleui/tree", 40, 50, Vector3(30, 0, 55))
AddObjectCameraFacing("3", "battleui/tree", 40, 50, Vector3(-90, 0, 50))
AddObjectCameraFacing("4", "battleui/tree", 40, 50, Vector3(60, 0, 35))
AddObjectCameraFacing("5", "battleui/tree", 40, 50, Vector3(-60, 0, 60))
AddObjectCameraFacing("6", "battleui/tree", 40, 50, Vector3(90, 0, 50))
AddObjectCameraFacing("7", "battleui/tree", 40, 50, Vector3(120, 0, 35))
AddObjectCameraFacing("8", "battleui/tree", 40, 50, Vector3(-120, 0, 60))
soundEngine.PlayMusic("bossa", false, 0)

battleEngine.battleData = battleData.create(40)
battleEngine.battleData:AddPlayer(0, playersInfo.Orco, "SES", -1, -2, -8)

battleEngine.StartBattle()

battle.Update = function ()
	battleEngine.Update()
end

battle.MouseEvent = function (t)
	battleEngine.MouseEvent(t)
end